local L0_1, L1_1
L0_1 = {}
L0_1.Low = 0
L0_1.Medium = 1
L0_1.High = 2
L0_1.VeryHigh = 3
ShadowQuality = L0_1
L0_1 = {}
L0_1.None = 0
L0_1.MSAA2x = 1
L0_1.LineHalf = 2
CheckboardType = L0_1
L0_1 = {}
L0_1.Low = 0
L0_1.High = 1
L0_1.VeryHigh = 2
MotionBlurQuality = L0_1
L0_1 = {}
L0_1.None = 0
L0_1.SMAA = 3
L0_1.TAA = 4
AntialiasingMethod = L0_1
L0_1 = {}
L0_1.TAALow = 0
L0_1.TAAHigh = 1
TAAQuality = L0_1
L0_1 = {}
L0_1.Low = 0
L0_1.Medium = 1
L0_1.High = 2
L0_1.Ultra = 3
SMAAQuality = L0_1
L0_1 = {}
L0_1.Disable = 0
L0_1.SSAO = 1
L0_1.HBAO = 2
SSAOMode = L0_1
L0_1 = {}
L0_1.Invalid = 0
L0_1.TargetFrameRate = 1
L0_1.RenderResolution = 2
L0_1.ShadowQuality = 3
L0_1.PostprocessEffect = 4
L0_1.ParticleEffect = 5
L0_1.ComprehensiveQuality = 6
GraphicsSettingEntryType = L0_1
L0_1 = {}
L0_1.Grade = 0
L0_1.Literally = 1
L0_1.TextMap = 2
SettingEntryDisplayType = L0_1
L0_1 = {}
L0_1.Low = 0
L0_1.Middle = 1
L0_1.High = 2
LightLevel = L0_1
